— Based in Gothenburg, Sweden
I'm a 3D Artist and Product Visualizer with a passion for making cool stuff that look good, pretty simple.
Behind that is a background in product development and a bachelor's in design engineering. My path here hasn't been straight. Before landing in 3D or design, I worked across the service industry and spent a stretch in the army, experiences I cherrish deeply as they instilled in me a great work ethic and collaborative instinct.
I'm a recovering perfectionist. I care deeply about the details and push myself to try new approaches on every project, but I'm learning that knowing when something is done is just as important as getting it right.
When I'm not on a client project, I'm probably in the same chair in front of the same screen, either buried in a personal project, revisiting World of Warcraft Classic (send help), or working through my ever-growing watchlist.
How it works
A process built around collaboration and transparency. You always know where things stand, and your feedback shapes every step along the way.